How to write a video game design document

How to write a video game design document

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If you are planning on creating a video game, there is no denying that you will need a solid plan to bring your vision to life. This is where the video game design document comes in handy.

What is a Video Game Design Document?

A video game design document, or VGDD for short, is a comprehensive plan that outlines the details of a video game project. It serves as a blueprint for the entire development process and helps to ensure that everyone involved in the project is on the same page. The VGDD typically includes information such as the game’s concept, target audience, features, mechanics, and timeline.

Why do you need a Video Game Design Document?

There are several reasons why having a video game design document is crucial for any game development project. Firstly, it helps to ensure that everyone involved in the project has a clear understanding of what the final product should look like and how it should be developed. This can help to avoid confusion and miscommunication, which can often lead to costly delays and mistakes.

Secondly, a VGDD can serve as a roadmap for the entire development process, helping to keep the project on track and ensuring that all of the necessary elements are included in the game. This can help to prevent scope creep and other issues that can arise when the team is not properly organized.

Why do you need a Video Game Design Document?

Finally, having a VGDD can also be a valuable tool for securing funding for your game. Many investors and publishers will require a VGDD as part of their due diligence process before agreeing to fund a project, so it is important to have one ready to present.

What should be included in a Video Game Design Document?

A video game design document typically includes several key elements, including:

  1. Game Concept: This section should provide a brief overview of the game and what makes it unique. It should also include information on the target audience and what they can expect from the game.
  2. Features and Mechanics: This section should outline the main features and mechanics of the game, including how players will interact with the game world and what types of challenges they will face.
  3. Game World: This section should provide a detailed description of the game world, including its geography, history, and inhabitants. It should also include information on how the player will be able to explore and interact with the world.
  4. User Interface: This section should describe the user interface for the game, including how players will navigate through the game and what types of controls they will use.
  5. Timeline: This section should provide a detailed timeline for the development process, including key milestones and deadlines. It should also include information on who is responsible for each task and when it needs to be completed.
  6. Budget: This section should outline the budget for the project, including how much will be spent on various elements such as development, marketing, and distribution.
  7. Technical Requirements: This section should describe the technical requirements for the game, including hardware and software specifications, as well as any other technical considerations that may need to be taken into account.
  8. Risk Analysis: This section should provide a risk analysis of the project, identifying potential risks and how they can be mitigated.
  9. Appendices: This section should include any additional information or documents that are relevant to the project but may not fit neatly into the other sections.

How to Write a Video Game Design Document

Now that we have covered what a VGDD should include let’s take a closer look at how to write one effectively.